Greetings to the fine folk at the Amerikaner! Presenting to you all for the first time, the podcast of Little Wars! Where we talk about traditional gaming, our Lord and Savior Jesus Christ, white nationalism and racism, and anime and monster girls! If the extremely niche combination of all four of those topics isn’t enough to make your eyes roll natural 20s, drop on by to enjoy some absurd yet entertaining conversation about finished roleplaying games, a totally serious mystery debate topic, and a discussion of the extremely expensive cinematic shitshow that is the Rings of Power.
Warning: We do not recommend watching the Rings of Power. It is bad on many levels, and not in the way that is fun to laugh at, unfortunately.
If you’d like to join a like-minded community of traditional gamers, we have a process for doing so. Send one of us an email or a message on the fediverse to receive an invite link to a server where you can be vetted. We don’t check out emails very often, so poke us on the fediverse to get a quicker response.
You do need access to a microphone for this. Sorry for the run-around, but that’s how things go these days.
Contact Info
Jack
- Email: jack.karonet@protonmail.com
- Fediverse: @jackkaronet@poa.st
Mongoose
- Email: mongoose.kikimora@protonmail.com
- Fediverse: @mkultra@poa.st
Jon
- Email: insomnolant@protonmail.com
- Fediverse: @Insomnolant@wolfgirl.bar
Galadriel was Elronds mother in law lol.
Hah, okay I’ll pass that along to Jack. He’s the lore nerd among us. That does actually explain her being a bitch to him a bit better, though!
Don’t be shitting on Shadow of Mordor by associating it with Oh Lawd dem Rangz!
Oh, I love the heck out of Shadow of Mordor. But to be fair, it’s great because of its mechanics and the orc captain system, not so much because it has a fantastic story. A serviceable one sure, and leagues ahead of Rangz’s, but not great.
I really expected the Nemesis System mechanic to show up in more stuff by now, cause that mechanic is amazing.
Story is really bad though, idk that anybody really defends it.
Yeah, it is kind of surprising but at the same time the Nemesis System really only fits with a fairly limited subset of game types. The main mode of combat has to be close enough to allow for conversations to happen to demonstrate character personality. The fight can’t be over too fast that unique quirks or strengths or weaknesses are irrelevant. And it has to be in an open-world game to make running into them worthwhile, because I doubt it’d actually add much replayability to an otherwise linear game if the boss encounters are slightly different.
So that rules out many shooters. I could see it having worked for the 2015 Mad Max video game, but that was sadly pretty limited in its scale. It’d be neat to see a new Mad Max game incorporate a Nemesis System (maybe call it Road Rivals?) but I doubt we’ll ever get that, unfortunately.